DGA30113 - CHARACTER MODELLING FOR GAME

Character Modelling for Game provides theory and practice of character creation for game  development. Students will have an opportunity to illustrate character design profiles and concept art based on detailed research. They will build complete low poly character models complete with accessories following the theme and game concept. They also construct game characters with skeletons and animate basic movements to playtest in the game engine.

DGA30103 - 3D ANIMATION DEVELOPMENT

3D Animation Development consists of techniques and processes of developing 3D Animation based on industry standard. Students will have opportunity to build characters and props animation based on animation principles. They will make a short animation by combining character, props and background based on a storyboard.

DGA30093 - ADVANCED TEXTURING

Advanced Texturing focuses on understanding the evolution of advanced texturing processes and techniques. Students also learn to manipulate several advanced techniques for realistic texturing and perform stylized artistic visual elements based on game concepts.