DGA20073 - ADVANCED 3D GAMES MODELLING AND TEXTURING

Advanced 3D Game Modeling and Texturing is an extended study of 3D Game Modeling and Texturing. This course exposes the students to the process of preparing asset workflow for the 3D modeling process in detail. Throughout the term, students will construct high poly and low poly 3D models props, and environments for the game. Students will also be equipped with the necessary skill in building realistic texturing to 3D models for games.

DGA20253 - VIDEOGRAPHY

Videography is a study of aesthetic and technical aspects of video in producing creative content. Students will become familiar with various video techniques and important types of equipment used in producing creative content product. They will display integration of aesthetic and technical videography in producing ethical and professional creative content.


DGA20063 - 3D ENVIRONMENT AND LIGHTING

3D Environment and Lighting provides the theoretical knowledge and practical skills necessary in a 3D environment and lighting in-game. Students will determine types of environments using photographic techniques and collection from other sources. Students will have the opportunity to build indoor and outdoor settings using relevant 3D software and engine. Students also will build scenes complete with lighting and environmental effects in a team.

DGA20053 - CONCEPT ART FOR GAMES

Concept Art for Game provides an understanding of concept art techniques and workflows for games. Students will learn to construct an idea from the hand painting process to digital painting and photo manipulation techniques. Students will build concept art based on the game theme of characters, props, and environment for game scenes.